
//Default browsercheck, added to all scripts!
function checkBrowser(){
	this.ver=navigator.appVersion
	this.dom=document.getElementById?1:0
	this.ie5=(this.ver.indexOf("MSIE 5")>-1 && this.dom)?1:0;
	this.ie4=(document.all && !this.dom)?1:0;
	this.ns5=(this.dom && parseInt(this.ver) >= 5) ?1:0;
	this.ns4=(document.layers && !this.dom)?1:0;
	this.ie4mac=this.ie4 && navigator.userAgent.indexOf("Mac")>-1
	this.ie5mac=this.ie5 && navigator.userAgent.indexOf("Mac")>-1
	this.ie55=(this.ver.indexOf("MSIE 5.5")>-1 && this.dom)?1:0;
	this.bw1=(this.ie5 || this.ie4 || this.ns4 || this.ns5 || this.ie5mac)
return this
}
bw1=new checkBrowser()

//If you want it to move faster you can set this lower:
var speed=50

//Sets variables to keep track of what's happening
var loop = new Array();
var timer = new Array();
var sloop = new Array();
var startTimeout = new Array();
var oScroll = new Array();
var runTimeout = new Array();
var startTimeout = new Array();


function moveIt(x,y){
	this.x=x;this.y=y
	this.css.left=this.x
	this.css.top=this.y
}

//Makes the object go up
function goDown(move, counter){
	if(this.y>-this.scrollHeight){
		this.moveIt(0,this.y-move)
		if(loop[counter]) setTimeout(this.obj+".down("+move+","+counter+")",speed)
	} else {
		this.moveIt(0,oCont[counter].clipHeight)
		if(loop[counter]) setTimeout(this.obj+".down("+move+","+counter+")",speed)
	}
}
//Makes the object go down
function goUp(move, counter){
	if(this.y < oCont[counter].clipHeight){
		this.moveIt(0,this.y-move)
		if(loop[counter]) setTimeout(this.obj+".up("+move+","+counter+")",speed)
	} else {
		this.moveIt(0,-this.scrollHeight)
		if(loop[counter]) setTimeout(this.obj+".up("+move+","+counter+")",speed)
	}
}

for(counterLoop = 0; counterLoop<3; counterLoop++){
	sloop[counterLoop] = true
	loop[counterLoop] = false
}

function goUp_temp(move, counter){
	clearTimeout(startTimeout[counter])
	if(oScroll[counter].y < oCont[counter].clipHeight){
		oScroll[counter].moveIt(0,oScroll[counter].y-move)
		if(loop[counter]) runTimeout[counter] = setTimeout("goUp_temp("+move+","+counter+")",speed)
	}else{
		oScroll[counter].moveIt(0,-oScroll[counter].scrollHeight)
		if(loop[counter]) runTimeout[counter] = setTimeout("goUp_temp("+move+","+counter+")",speed)
	}
}

function goDown_temp(move, counter){
	clearTimeout(startTimeout[counter])
	if(oScroll[counter].scrollHeight>-oScroll[counter].y){
		//document.form1.statusField.value += counter
		oScroll[counter].moveIt(0,oScroll[counter].y-move)
		if(loop[counter]) runTimeout[counter] = setTimeout("goDown_temp("+move+","+counter+")",speed)
	} else {
		//document.form1.statusField += "<"
		oScroll[counter].moveIt(0,oCont[counter].clipHeight)
		if(loop[counter]) runTimeout[counter] = setTimeout("goDown_temp("+move+","+counter+")",speed)
	}
}

function start_scroll(counter){
	if(-oScroll[counter].y < oScroll[counter].scrollHeight){
		oScroll[counter].moveIt(0,oScroll[counter].y-1)
		if(sloop[counter]) startTimeout[counter] = setTimeout("start_scroll("+counter+")",speed)
	}else{
		oScroll[counter].moveIt(0,oCont[counter].clipHeight)
		if(sloop[counter]) startTimeout[counter] = setTimeout("start_scroll("+counter+")",speed)
	}
}

function contentStop(counter){
	if (startTimeout[counter]) clearTimeout(startTimeout[counter])
//	if (runTimeout[counter]) clearTimeout(runTimeout[counter])
	loop[counter] = false
	sloop[counter] = false
}

function stop_scroll(counter){
	if (runTimeout[counter]){
		clearTimeout(runTimeout[counter])
	}
	
	loop[counter] = false
	sloop[counter] = true
	start_scroll(counter)
}

//Calls the scrolling functions. Also checks whether the page is loaded or not.
function scroll(speed, counter){
	if(loaded){
		loop[counter] = true;
		if (speed>0){
		 oScroll[counter].down(speed)
		}else{
		 oScroll[counter].up(speed)
		}
    }
}

//Stops the scrolling (called on mouseout)
function noScroll(counter){
	loop[counter] = false
	if (timer) clearTimeout(timer)
}

//Object constructor
function makeObj(obj,nest){
    nest=(!nest) ? '':'document.'+nest+'.'
    
      
	this.el=bw1.dom?document.getElementById(obj):bw1.ie4?document.all[obj]:bw1.ns4?eval(nest+'document.'+obj):0;
	this.css=bw1.dom?document.getElementById(obj).style:bw1.ie4?document.all[obj].style:bw1.ns4?eval(nest+'document.'+obj):0;
	this.scrollHeight=bw1.ns4?this.css.document.height:this.el.offsetHeight
	this.clipHeight=bw1.ns4?this.css.clip.height:this.el.offsetHeight
	
	this.up=goUp;
	this.down=goDown;
		
	this.moveIt=moveIt;
	this.x; 
	this.y;
		
	this.obj = obj + "Object"
    eval(this.obj + "=this")
    return this
}

//Makes the object
var loaded;
function scrollInit(){
	
	oCont = new Array();
	oCont[0]=new makeObj('divContNews');
	oCont[1]=new makeObj('divContPR');
	oCont[2]=new makeObj('divContTitle');
	
	oScroll = new Array();
	oScroll[0]=new makeObj('divTextNews','divContNews');	
	oScroll[1]=new makeObj('divTextPR','divContPR');	
	oScroll[2]=new makeObj('divTextTitle','divContTitle');	
	
	//oScroll[0].moveIt(0,0)
	//oScroll[0].moveIt(0,80);
	
	oCont[0].css.visibility='visible';
	oCont[1].css.visibility='visible';
	oCont[2].css.visibility='visible';
	loaded=true;
}

//Reset the Up/Down
function resetPos(){
	// If browser is NS
	if (document.layers){
			document.layers.divUp.pageX = document.layers.divUp.pageX - 2;
			document.layers.divUp.pageY = document.layers.divUp.pageY - 8;
			
			//document.layers.divCont.clip.height = 160;
			document.layers.divCont.clip.height = 160;
			
			//document.layers.divText.clip.height = 100;
			
			
			document.layers.divDown.pageX = document.layers.divDown.pageX - 2;
			document.layers.divDown.pageY = document.layers.divDown.pageY - 8;
	}
}

//Call the init on page load
//onload=scrollInit;

